Posts tagged with "geek"

Silver Surfer Rebirth via Marvel Comics for use by 360 Magazine

Silver Surfer Rebirth

This January, legendary creators Ron Marz and Ron Lim will make their grand return to the mythos they helped define with an all-new story set during their classic run on SILVER SURFER! A five-issue limited series, SILVER SURFER: REBIRTH, will follow in the tradition of current hit titles such as X-MEN LEGENDS and SYMBIOTE SPIDER-MAN which sees the greatest creators in Marvel Comics history revisit their historic runs for fresh insights and revelatory adventures. Throughout the 90s, Marz and Lim shaped Marvel’s cosmic landscape with epic tales involving Silver Surfer, Thanos, and the Infinity Gems. Now, the writer/artist duo are back to deliver everything that fans loved about their original works and more! 

Someone has stolen the Reality Gem, an object that allows the user to fulfill any wish no matter the consequences! But whoever has taken it is doing things like bringing back the dead hero Captain Mar-Vell. It’s up to Silver Surfer to team up with the least likely of allies, Thanos, to find the Gem and restore reality to its proper form!

“Turns out you can go home again,” Marz said. “Silver Surfer with Ron Lim was literally my first job in comics. The first comic page I ever wrote was drawn by Ron when we were both kids. And now three decades later we get to go back there and slip right back into that same groove. It’s so great to be wielding the power cosmic again.” 

“I am so thrilled to be penciling SILVER SURFER: REBIRTH,” Lim said. “When Darren Shan, our editor, asked if I’d be interested in working on this with Ron Marz, I jumped at the chance. It is fantastic to be working with Ron again. It has been quite a while since we worked together, but it feels like hardly a day has passed. I’m having a blast getting to draw many of my favorite characters from our run. The story is full of surprises, familiar characters and crazy cosmic action! I can’t wait for the readers to  check out the book – hope they enjoy it as much as I enjoy drawing it!’

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

Amazing Spider-Man 85 Cover via Arthur Adams for Marvel Entertainment for use by 360 Magazine

Amazing Spider – Man Eighty Five

Last week, the Beyond era of AMAZING SPIDER-MAN officially kicked off and fans witnessed the beginning of a new age that will see Ben Reilly taking over as the new and improved Spider-Man! Told over the course of 19 thrilling issues, this saga will be brought to you by a group of all-star comics talent known as the Beyond Board: Patrick Gleason, Saladin Ahmed, Zeb Wells, Kelly Thompson, and Cody Ziglar. These incredible creators are ready to take Ben Reilly and the Spider-Man mythos beyond your wildest expectations! 

Peter Parker may be out of commission but luckily, Ben Reilly is more than capable of taking his place. Equipped with gadgets and tech from the Beyond Corporation, Reilly has everything it takes to be the superior Spider-Man but he’ll finally meet his match in a devastating battle against one of Spider-Man’s most feared enemies—Doctor Octopus!

It begins in AMAZING SPIDER-MAN #85 by writer Cody Ziglar and artist Paco Medina. It’s going to take everything Ben Reilly and the company that backs him has to stop Otto Octavius. But, in the Merry Marvel fashion and as with all respectable Spider-Stories, even if Spider-Man wins, he is going to lose. AMAZING SPIDER-MAN #86 by writer Zeb Wells and artist Michael Dowling will deal with the aftermath of the fight and will be a comic that fans will remember for years to come. Ben Reilly has been shaken to the core, and you will be too. And find out if Peter Parker can step up and be Spider-Man again in AMAZING SPIDER-MAN #87 by writer Jed MacKay and artist Carlos Gómez. With NYC reeling from Doc Ock’s attack and Ben Reilly possibly down, it’s up to Captain America and Black Cat to see if Peter Parker is ready for action again. You may think you know where this story is going, but you do not.

Also coming in January will be MARY JANE & BLACK CAT: BEYOND #1, a new one-shot written by Jed MacKay with art by C.F. Villa. This unlikely team up will see Mary Jane coming to the rescue of Black Cat after she’s been kidnapped. Mary Jane has never liked Felicia Hardy, and now she has to save her life! But remember, this is the Black Cat we’re talking about. Things are never quite what they seem.

Don’t miss a single issue of this bold new era of AMAZING SPIDER-MAN! Check out the covers now and look out for these issues when they hit stands in January! For more information, click HERE.

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

Black Panther via Alex Ross for Marvel Entertainment for use by 360 Magazine

Black Panther Issue One

This November, Academy Award-winning writer John Ridley and Marvel’s Stormbreaker artist Juann Cabal launch T’Challa’s next revolutionary chapter in BLACK PANTHER #1! The new era will see secrets from T’Challa’s past coming back to haunt him and threaten the nation of Wakanda. Fresh from returning from his adventures in space, Black Panther receives an unexpected and urgent message from a Wakandan secret agent. T’Challa must race the clock not only to save his agent, but also to keep his true agenda under wraps. Because if the truth comes out, it could cost T’Challa everything… Fans can get their first glimpse at this historic new launch in the new BLACK PANTHER #1 trailer, featuring never-before-seen artwork.

“It’s a hybrid espionage-Super Hero thriller, but at its core, it’s a love story,” Ridley told The New York Times. “And I don’t mean just romantic love, although there’s some of that as well. It’s love between friends.

“We’re coming out of a summer where we saw Black people fighting for our rights, standing up, fighting in ways that we haven’t had to do in years,” Ridley added. “And it was really important to me after the year we had where we can have these conversations with Black people and we can use words like love and caring and hope and regret and all these really fundamental emotions that everybody has.”

Don’t miss the start of a new Marvel epic when BLACK PANTHER #1 hits stands on November 10! 

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

Kang the Conquerer via Carlos Magno for Marvel Entertainment for use by360 Magazine

New Marvel Printings Coming Soon

Four of Marvel’s hottest titles will be getting new printings! These currently sold out hit issues will be hitting stands on October 27. Complete with new covers, these exciting new printings will give fans a chance to dive into some of Marvel’s biggest current stories!

Writers Collin Kelly and Jackson Lanzing and artist Carlos Magno continue to unravel the true origins of one of Marvel’s most complex villains in Kang the Conquerer #2. A young, rebellious and idealistic Kang finds himself in Ancient Egypt, where an older version of himself is ruling with an iron fist as the pharaoh Rama-Tut. When the Moon Knight draws young Kang into a battle against his future self, tragedy strikes. But will it knock Nathaniel off the course of his destiny or lock him into one path forever?

Writer Jed MacKay and artist Alessandro Cappuccio’s critically acclaimed hit run on one of Marvel’s most fascinating super heroes continues in Moon Knight #3 where Moon Knight faces off against a mysterious new enemy. Moon Knight has taken on Khonshu’s duty as his own. To the people he protects, this is a blessing. To Hunter’s Moon, this is sacrilege. It is no small thing, to betray a god and take on his role. And when the Fist of Khonshu offers shelter to vampires, the ancient enemies of the Moon God? The Moon Knight requires correction, and Hunter’s Moon will bring him back to the right path—whatever it might take.

Witness the final chapter of Stephen Strange in Death of Doctor Strange #1 by writer Jed MacKay and artist Lee Garbett. He defends our planet from the supernatural and interdimensional threats no other hero is equipped to handle. But what happens when he unexpectedly dies? Who will step in to protect Earth and keep the mystical evils at bay? And most importantly…who killed Stephen Strange?! From the looks of the new second printing cover, this mystery is just beginning…

And tensions were raised in X-Men: The Trial of Magneto #2 by writer Leah Williams and artist Lucas Werneck. When the Avengers come to Krakoa to retrieve the body of their fallen teammate, the Scarlet Witch, an epic fight between Earth’s Mightiest Heroes and Magneto. And with a shocking final page, this mutant murder mystery just got a whole lot more complicated!

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

Art by 360 Magazine for use by 360 Magazine

Dogecoin Festival Postponed

The founders of the first Dogecoin Festival have rescheduled the Dogepalooza festival which was to be held on Saturday, October 9, 2021 in Sugar Land, Texas at Constellation Field. Recent governmental mandates and public safety measures were taken into account to postpone the festival until Spring 2022. 

“The venue, founders, entertainers, and organizers did not make this decision lightly, states Damon Elliott, entertainer and Grammy award winning producer. All the original entertainers will be back in the Spring of 2022. 

We continue to support Dogepalooza and look forward to seeing everyone next Spring.” Participants and fans can count on icon and legendary performer Dionne Warwick; Grammy Award winning producer, DJ, singer, musician, songwriter and composer, and friend of Dogepalooza, Damon Elliott; rising star and classically trained pianist, Chloe Flower, who accompanied Cardi B at the Grammys, and channels Liberace in building a career on musical mash-ups; Break Free Worldwide breakdance competition; White Sun, Grammy Award winner for best New Age album; Lil Mook, an independent artist; Jason Dmore, a singer, songwriter and entertainment artist; plus many more top entertainers.

 Recent announcements included the partnering of Dogepalooza with Dogemongo, a game that allows users to catch Dogemon and was tested by one of Benzinga’s reporters. A new version of the game will feature a battle modus, where users go to locations and try to catch the Big 3D Dogecoin. After a specific number of rocketball throws, the lucky person wins the Big 3D Rocketball, valued between $500 and $100,000. Some Big 3D Dogecoins will be featured at Dogepalooza. Participants at the festival will have a chance to win a substantial amount of money. Dogemmongo will also continue to be a part of the new festival date. 

All purchased tickets will be refunded. Once a new date is secured, tickets will go on sale. All contest winners will still receive tickets to the festival. “Public Safety is paramount in our decision-making process, adds Rebecca Miller, Executive Director of Global Operations for the festival. Dogepalooza is a fun and entertaining Community Give-Back and Involvement Festival. The new date enables us to continue to build our all-star line up and plan for an even bigger event when mandates and restrictions are lifted.” 

Dogeplalooza, an authentic community driven Dogecoin Festival, is still slated to be held in multiple cities and countries around the globe. The online Doge community consists of millions of members from the world, across all social media platforms. 

Massive digital media attention is swelling as the enthusiasm for the event continues to explode. The event is family friendly and open to the public. One of the biggest supporters of Dogecoin is Tesla, Inc CEO Elon Musk. Dionne Warwick who will make a special guest appearance is also a Dogepalooza supporter comments, “I’m still looking forward to be a part of this meaningful festival which supports so many vital causes.” 

The rescheduled date in Spring 2022 will include Live entertainment from national and local headliners, major artists & DJs, Food & Drink,  Dogecoin & Dogepalooza Merchandise, Vendors, Family Fun Park, Fireworks, Charities, and Educational venues for learning more about how to use, accept, and understand Dogecoin. 

Charities supported by Dogepalooza

 A portion of proceeds from ticket sales will be donated to the American Cancer Society, the Lupus Foundation, Disabled American Vets (DAV), the Humane Society of Oldham County, Multiple Myloema Research Foundation, Khan Academy, and the Cerebral Palsy Foundation.

GLOBAL LIVE STREAMING APP, LIVIT, ANNOUNCES LIVE LOUNGE CONCERT SERIES

App Home To Over 45 Million Users Will Host Interactive Live-Streamed Music Events With Kygo’s Palm Tree Records, VASSY & More

Watch Live Lounge Starting Friday, August 6 at 7:00PM PST on the LIVIT App

Global live streaming and entertainment platform LIVIT, operated under the 17LIVE brand, announced today that they will be hosting a live-streamed concert & interactive event series featuring global superstar Kygo’s Palm Tree Records, multi-platinum, award-winning singer/songwriter VASSY, and more. Presented by 17LIVE, the interactive Live Lounge events will begin on August 6th and will be produced at CreatetheLAB in Los Angeles. Each concert will be live-streamed exclusively on the #1 streaming platform in Asia on the LIVIT Official Account in the app, found HERE.

17LIVE is the leading platform for rising music artists, entertainers and influencers that has more than 45 million users in Asia and is rapidly growing across the United States with their U.S. centric brand LIVIT. Exclusively on the LIVIT app, they will be hosting this series of three-hour long events, consisting of multiple performances, interview segments, and Q&As that will allow fans to have a live, intimate experience with their favorite musicians. 

The August 6th Live Lounge presented by 17LIVE will feature VASSY and hit-making singer-songwriter Josh Cumbee. Best known for her vocal prowess in viral collaborations with dance music heavyweights such as Afrojack and Tiesto, VASSY recently reached the 1 billion stream milestone with her single “Bad”, which was her collaboration with Showtek and David Guetta. The pop artist released her hit track  “Chase” this summer with Aussie producer duo Bonka (The Chainsmokers, Timmy Trumpet). The track is currently sitting at the #1 position on the dance airplay radio chart and reached #1 on the dance Aria charts in Australia. Josh Cumbee built his career as a producer and songwriter for world-class artists such as Madonna, Kygo, Rita Ora, Armin van Buuren and Adam Lambert, and recently wrote the worldwide hit ‘Wondering’ for Olivia Rodrigo. Having worked in genres including ballads, dance music, rock, K-pop and C-pop, Cumbee is a songwriter and producer of exceptional talent who has had #1 hits in Korea, China, Italy, has a Latin Grammy nomination under his belt and more. He recently released ‘Sound Of Your Name (with Vicke Blanka)’, his first collaboration with another artist as a solo singer-songwriter.

On August 27, Live Lounge presented by 17LIVE will host the first-ever showcase for global superstar Kygo’s Palm Tree Records, which is a joint venture with Sony Music Entertainment. With over 15 billion cumulative global audio and video streams, the Norwegian artist is known for chart-topping hits like the multiplatinum “It Ain’t Me” [with Selena Gomez], “Higher Love” [with Whitney Houston], “Like It Is” [with Zara Larsson & Tyga], and “Lose Somebody” [with OneRepublic]. Kygo’s showcase will feature performances by Palm Tree Records artists Frank Walker, Forester, Haywood, and Petey Martin. Toronto-based DJ/Producer Frank Walker has captivated fans across the globe with his club-ready collaborations such as “Like Gold” with Loud Luxury and Stephen Puth, along with solo releases like “Dancing In The Dark” which was recently nominated for a Juno award. Los Angeles-based indie electronic duo Forester has already made a lasting impact in the scene, blending acoustic instrumentation with electronic elements that transport the listener to wide open spaces, allowing for introspection as well as the desire to dance. They dropped their sophomore album ‘A Range of Light’ on December 4th and have earned  over 20  million total streams across their catalog.

“I’m excited for my artists to have the opportunity to show the world what they’re capable of.” – Kygo

Songwriter and producer Haywood has penned hits for everyone from Katy Perry and Kygo to BLACKPINK and Selena Gomez and is now a solo artist. The New Zealand-born and Australian-raised songstress introduces a glorious and glossy sound of her own on a series of 2021 singles for Palm Tree Records punctuated by her skyscraping vocals and punchy lyrics. Nashville-based Petey Martin wrote/produced “Ashes” by Celine Dion for the Deadpool 2 Motion Picture Soundtrack, “Bigger Than” by Justin Jesso & Seeb, and five songs on Kygo’s ‘Golden Hour’ album, including the lead single “Like It Is.” He made his debut as an artist collaborating with Matoma on “Keep It Simple” and released his introductory  single “Come Back Home” on Palm Tree Records featuring two-time Grammy winner Lauren Daigle.

“I’m excited to partner with 17LIVE to host our first-ever Palm Tree Records showcase and be able to live stream it to millions of people around the world while interacting with users of the platform.” – David Rishty, President of Palm Tree Records

CreateTheLab is a custom-tailored production studio in Los Angeles with multiple stages. The events will be invite-only with press, influencers, and artist teams in attendance in-person; with millions of viewers watching on LIVIT around the world.

Head of U.S. Operations for 17LIVE, Armin Collosi, says, “We are thrilled to launch the Live Lounge concert series with some of the most respected music artists in the industry. Our platform is quickly becoming a special place for talent of all levels to showcase their creativity, and we are proud to provide the platform where they can be their most authentic selves. With the return of live music, LIVIT has created a unique concert experience that will allow fans to interact in new ways with their favorite artists. We look forward to seeing all the amazing performances we have scheduled this summer.”

Powered by Taiwan-based 17LIVE, a leading global social entertainment company, LIVIT was launched in 2019 and has more than 45 million registered users across the globe. As the largest live streaming platform in Asia, LIVIT is expanding to multiple international markets. LIVIT plans for its North American operation to be a curated space where artists can collaborate, interact directly with fans and grow their careers. No matter who you are, or which corner of the world you reside in, you can connect with anyone through LIVIT’s media platform to showcase your talents and passions and realize your dreams. LIVIT is available for free download on iOS and Android.

About 17LIVE:

17LIVE operates the largest live streaming platform in Developed Asia. Anyone with a talent or a passion to share can be an artist and the Company’s mission is to empower artists and entertain the world through its platforms. The Company’s live interactive platforms include its flagship live entertainment streaming app 17LIVE, Meme Live and live streaming shopping platforms HandsUP and FBBuy. For more information about 17LIVE, please visit https://about.17.live/.

Game Design: 7 Future Trends

The gaming industry has always been at the forefront of innovation and eager to integrate new technologies. Technologies like AR and VR became popular in gaming first even though it wasn’t their core application. There is now more money being pushed into the industry than ever, and studios are working day and night to outdo the competition. This means that gamers eventually win, and get to enjoy experiences that could once only be dreamed of. Let’s take a look at a few trends to look forward to in game design.

More AR

AR made a quick splash with Pokémon, but it surprisingly trickled out pretty fast and there hasn’t been an AR game worth mentioning since. What Pokémon Go did show, however, is that there’s a genuine market for these games. But hardware limitations prevented studios from offering games that were on a par with regular titles. Games either had bad graphics or didn’t run as smoothly as they should. With advances in mobile hardware and 5G, these games will be able to be more performant and offer a seamless experience. 

Virtual Reality Goes Mainstream

Every year was supposed to be the year of VR pretty much since the Oculus Rift came out. But limited titles and prohibitive prices prevented it from reaching the level of popularity people expected. Now that Nintendo has shown that you can create a viable VR device with nothing but a mobile monitor and a cardboard headset, we can expect others to follow suit.

Again, advances in mobile hardware are what will ultimately push VR gaming development forward. Consumers are more likely to buy in knowing that they can play with nothing but a simple headset and their phone. This should push more developers to get into the genre as building games for mobiles is still much less resource-intensive than for devices many developers are still unfamiliar with, like the Rift.

More Diversity

Diversity is a word that is often being thrown around, but it has to be admitted that the gaming industry lacked diversity for many years. Fans are being more vocal about it, and studios are trying to include more diverse casts for their games. Games like Valorant did a great job at including characters from different backgrounds without making it feel like pandering. Studios are also hiring consultants to make sure that their games are culturally accurate to avoid backlash for misrepresentation.

More Live Play

The last two years have been great for the online gambling industry, and they’re also constantly trying to evolve to satisfy players and reach new ones. With many people being forced to transition to online play, we can expect more online casinos to focus on offering live options to players.

One example is Play Live casino. Play Live branded itself as the number one destination for players who enjoy a genuine casino experience from wherever they are. What separates them is their massive selection and dedication to offering a better live playing experience. They have over 1300 games in their selection, which is way above average for these types of casinos, and we can expect many more in the space to follow their model.

Console Upgrades

It seems like the 7-year rigid upgrade cycle that was common in the gaming industry is officially dead now. And it was to be expected with how fast mobiles and PCs are evolving. PC players have been laughing at console players for playing on outdated hardware for years, and many console gamers hated the fact that they couldn’t upgrade their consoles like PCs.

It shouldn’t be a surprise that Microsoft led the way with the Xbox One S and the Scorpio, which both feature software upgrades. Sony also announced that it will release an upgrade for the PS4, and we can expect this to become the norm in the future.

Mobile and Hybrid Gaming

Mobile gaming is no longer on the fringes of the industry. Companies like Nintendo releasing mobile games like Super Mario One and Mario Kart Tour shows a turn in mobile gaming. Studios will be putting more money on online games which will attract more players, which will turn into more investments. 

Games that integrate mobile devices and stationary consoles will also become more popular. Nintendo was again a frontrunner with the Switch, and like everything Nintendo does, we can expect others to try to find ways to make their version. Sony is working on a new mobile console and we can rest assured that it will be integrable with the PS4. These could be games that can be played on multiple devices seamlessly or games that would have features that require you to use your mobile phone or device. 

Retro Games

Retro platformers are here to stay. These games are lightweight and appeal to both new and nostalgic players. These don’t require many resources, making them indie-friendly. The Switch has made its bread and butter from the genre, and it’s perfect for mobile players as they don’t require much commitment and can be played on virtually any device.

These are all trends that we can expect to see materialise over the next year in gaming. Some of these could completely change the idea of what gaming is.

Illustration by Alex Bogdan for use of 360 Magazine

Playboy × SuperRare

Playboy, the iconic lifestyle brand owned by leading pleasure and leisure lifestyle company PLBY Group, Inc., today announced its first curation partnership with SuperRare, the Miami Beach Art Collection. The collection will go live July 9th. An expanded version of a digital exhibit previewed to thousands of Crypto enthusiasts at BTC 2021 Miami, the collection features original animated works by Ayla El-Moussa, REK0DE, Jon Noorlander and MBSJQ, and an original heritage photograph unearthed from the Playboy Archives, featuring a Playboy Bunny pictured water-skiing outside of the Miami Playboy Club in 1970. As an added bonus, the first collector of the heritage NFT will receive a framed limited-edition print, courtesy of the Playboy Archives. Playboy is now whitelisted as one of the very first curators on SuperRare’s platform with the ability to curate and release ongoing collections.

 The Miami Beach Art Collection will be featured on July 10th during the first weekend of Decentraland’s second annual Art Week, a week-long virtual art fair featuring leading galleries and auction houses. The Playboy and the Decentraland teams have partnered to design a Playboy-branded art gallery in Decentraland’s Crypto Valley. The fully customized Miami Beach-themed space will feature the five NFTs surrounded by a selection of heritage covers and imagery from the Playboy Archives, as well as a sand- and sea-covered floor, palm trees, and a tropical color palette. Additional highlights will include a co-branded bar, an exclusive DJ set, and a curatorial overview of the exhibit provided by Playboy. 

“We’re honored to join the SuperRare community, and so excited to present our first collaboration during Decentraland Art Week,” said Rachel Webber, Chief Brand Officer at Playboy. “We’ve long admired SuperRare’s curatorial vision and are thrilled to continue Playboy’s legacy as a curator of artistic expression on the platform. We also want to say a huge thank you to the always inspiring and innovative Decentraland team for inviting us to participate in their second inaugural art festival, and for their ongoing creative collaboration.”

“I’m super excited for SuperRare to be partnering with Playboy. The brand has supported incredible artists over the decades from Dalí to Warhol to Haring,” says John Crain, CEO of SuperRare. “NFTs are a new medium for artists and it’s great to see Playboy join the ecosystem.”

“Playboy made a huge splash in Decentraland back in May of this year with ‘Liquid Summer’, it’s first-ever NFT collection,” said Sam Hamilton, Community & Events Lead, Decentraland Foundation. “To return so soon with Miami Beach Art Collection shows not only how committed Playboy is to digital art and the artists but its belief in the power and future of the metaverse. Visitors to Art Week are in for a real treat.

About Playboy Art

For the past 67 years, Playboy has provided a platform for artists, writers, and photographers to express themselves with total freedom. From Pablo Picasso and Salvador Dalí to Keith Haring and Andy Warhol to Kinuko Kraft and LeRoy Neiman, Playboy has served as a creative incubator for some of the world’s most legendary artists long before they became household names. Playboy’s contemporary arts program continues to build on that legacy by serving as a platform for more female artists and diverse voices, including recent collaborations with some of today’s most exciting creatives, such as Marilyn Minter, Hank Willis Thomas, JR, Nick Cave, Betty Tompkins and many more. At the core of this evolution is a continued desire to push the boundaries of storytelling, to marry high and low sensibilities, and to champion artists who are igniting important conversations surrounding censorship, sexuality, and freedom of expression. 

About PLBY Group, Inc.

PLBY Group, Inc. connects consumers around the world with products, services, and experiences to help them look good, feel good, and have fun. PLBY Group serves consumers in four major categories: Sexual Wellness, Style & Apparel, Gaming & Lifestyle, and Beauty & Grooming. PLBY Group’s flagship consumer brand, Playboy, is one of the most recognizable, iconic brands in the world, driving billions of dollars in global consumer spending annually across approximately 180 countries.  Learn more here.

About SuperRare

Founded in 2017, SuperRare is a pioneering online, peer-to-peer marketplace for premium, single edition non-fungible tokens (NFTs), most notably CryptoArt, built on the Ethereum blockchain. Created with the goal of reinventing art collecting for the digital age, SuperRare has facilitated artists and collectors around the world to sell and purchase more than $71M worth of art in the last year alone. On the heels of a successful first round of funding in 2021, SuperRare continues to work with key art curation and auction partners across the globe.

About Decentraland

Decentraland is a decentralized virtual social platform powered by the Ethereum blockchain, that is owned and governed by its users. Through the Decentralandplatform, they can create, experience, and monetize content and applications. Every day Decentraland features a wide assortment of events and activities – from digital art shows to music performances, gaming, quests and more.

Heather Skovlund computer illustration for use by 360 Magazine

Laptop, Tablet or Phone: Which One to Choose for Study?

Modern gadgets have become an excellent source of knowledge. Now everyone can enter a search query to find important data. There are many interesting gadgets that you can use to improve your educational experience. It is worth noting that most students tend to choose laptops, smartphones, and tablets. But which gadget is the highest priority? What should you choose, and is there a clear distinction between the types of tasks performed? Let’s find this out.

The Main Difference Between Gadgets

First, let’s look at the main differences to understand which gadget will be relevant to you. Let’s start with the form factor. Laptops are analogous to a personal computer with a screen, touchpad, and keyboard. This is a versatile device that will be a great companion for any student. The fact is that it is easy to take a laptop with you to a lecture, to a park or another city. You also don’t need to look for a power source. Average notebooks can operate on a single battery charge for 5-10 hours.

Tablets and smartphones are completely different categories of devices. The main difference is the form factor and the lack of touchpads or physical keyboards. Instead, such devices have a touch screen. As a rule, the diagonal of such gadgets rarely exceeds 10-12 inches (5-7 inches for smartphones). These are mobile devices that are designed to access applications and the Internet. For example, you can easily find myassignmenthelp overview or visit trusted sources when looking for information.

Reasons to Choose a Laptop

The main argument for any laptop fan is versatility. Such gadgets can be quite useful. First, it will make it easier for you to search for information on websites. Also, typing is much more comfortable if you are using a keyboard rather than a touchpad. Secondly, laptops are powerful enough to use video editors, charts, and other software. And don’t forget that Windows, Mac, or Linux are much more comfortable when it comes to working with files and archives.

Reasons to Choose a Smartphone

Smartphones are very compact. You can take such a gadget with you and not worry about not finding any information like speedypaper review. Plus, you can perform basic text editing, video cutting, or data searches on your mobile gadget. Such a device is multifunctional. Download any educational app or read PDF books to learn something new. Such gadgets can be inexpensive, especially if you don’t need a high-performance and quality photo unit.

Reasons to Choose a Tablet

A tablet is an analog of a smartphone but with a large screen. As a rule, this feature means that it will be more comfortable for you to browse sites, type text, and combine several windows on one screen. Plus, tablets have a more extensive battery than smartphones. This means you can take longer to write your essay or copy files for your project. Most tablets have the main camera and a front camera, which is convenient for students. You can take pictures of papers, lecture schedules, or other important things.

Why Is It Worth Using All Gadgets?

The point is that each device has unique features, advantages, and disadvantages. For example, your laptop is the most comfortable gadget for typing, watching videos, or working with specialized applications. Don’t forget that multi-window interfaces and commands are much more productive than clicking on a touch screen. At the same time, you have to come to terms with the fact that some laptops are quite bulky and large. A tablet is a compromise that you have to live with.

Such gadgets do not have a keyboard and mouse. But, of course, you can connect such devices. But why do you need such limitations if you can buy a laptop? If we go back to smartphones, the situation can become comical. Of course, you can easily search for anything on the Internet and even use text editors. But imagine how difficult it is to type and edit large text on a small screen. Are you ready to connect a keyboard and mouse to your 5-inch gadget? It will look very comical and ridiculous.

If your budget allows you to buy all the gadgets, then this would be a wise choice. Buy a smartphone and laptop as essential tools for finding data and working with files. There are many situations when a specific gadget will help you complete some tasks better. Do not dwell only on a laptop or tablet. When you have all the gadgets, you can reduce the risks. Let’s say your laptop won’t turn on.

What are you going to do? Most likely, you will take your tablet and send it to a service center. Consider your smartphone as a last resort of hope if all other devices are unavailable at the moment. Then you can reduce your risks and enjoy all the benefits of your gadgets. And don’t store data on one device. The best option is to use cloud technologies and each of the gadgets, depending on the situation.

 

Illustration by Samantha Miduri for use by 360 MAGAZINE

THE PROBLEM WITH PRIME DAY

By: Andrew Shibuya

It’s Prime Day–an almost dystopian new holiday of sorts, rivaling Black Friday itself and joining the ranks of those days that celebrate the contemporary culture of excessive consumerism. And perhaps almost as equally as dystopian as the day itself is the subsequent full throttle media push from news publications and influencers alike, listing the best deals and items to keep an eye out for.

And it’s not just Amazon that’s having a sale today. Retail giants Target and Walmart began their sales yesterday and today, too, attempting to both rival and outdo Amazon’s own sales. With this comes a massive ripple effect, with almost every large retailer and store offering their own imitative sales. Though indicative of Amazon’s obvious influence over the market, this ripple effect is similarly indicative of some greater ills of the post-modern capitalist world.

The event itself has been objectively well-crafted and carefully engineered. Beginning in 2015 to celebrate Amazon’s twentieth anniversary, Prime Day was introduced as a member’s only sale. And though the event was never truly a celebration for all as the company makes it out to be, now, the sales are hardly even sales. The bargains that are so celebrated are often merely engineered illusions, with prices being hiked initially, only for the appearance of a greater discount, and many items are often lackluster and unwanted models.

So, what is it about Prime Day and the subsequent market spike that keeps customers coming back? There are almost innumerable reasons behind why days like Prime Day and Black Friday are so successful, and there can be little doubt that there is a host of behavioral psychologists called upon to make Prime Day so successful. In general, Amazon employs numerous tried and true marketing and sales tricks that appeal to customers at a psychological level. From the rush of trying to snatch up a “Lightning Deal” to the fear of missing out on “a once in a lifetime” deal, Amazon certainly pulls out all the stops to generate perceived value around Prime Day’s deals.

This Prime Day, the first as the world begins its exit into a post-pandemic society, is worth considering sitting out. Out of everyone in the world, Amazon is one of the only entities for which the pandemic came with remarkable benefits.  The net worth of Amazon and subsequently Amazon CEO Jeff Bezos skyrocketed over the pandemic. In 2020 alone, Amazon saw a reported 70% increase in earnings in the first nine months of the year. And from March to June, Bezos’ net worth grew $48 billion.

It would be one thing – not a good thing by any means – but it would be something else entirely if Amazon did not have numerous documented issues with their working conditions. And these issues are said to only have grown worse with the pandemic. So as more people turned to Amazon as the pandemic forced everyone to remain at home, and as Bezos’ net worth grew, so too did claims of timed bathroom breaks, unreachable productivity requirements, and general unsafe working conditions.

In addition to these concerns regarding Amazon employees is the fact that Amazon in general has a vast environmental footprint. In 2019 alone, the company was reported to have generated 465 million pounds of plastic packaging waste. In air pillows alone, Amazon’s packaging waste would circle the planet more than 500 times. The fact that events like Prime Day are so successful is remarkable to see as the greater world comes to terms with or, in fact, does not come to terms with global warming and the vast detrimental effects of consumerism culture.

But what is most astonishing about the success of Prime Day is that these great drawbacks to the event, and to Amazon in general, are no secret. People are generally not shy about their criticisms of Amazon and Bezos himself. Tens of thousands of people have recently signed a petition to stop Bezos’ return to Earth following his trip to space next month. Innumerable thought pieces are written weekly indicting Amazon’s practices. And still, it’s one of the biggest companies in the world. Is Amazon now inevitable?

Between multibillion dollar business acquisitions and new real estate expansions, Amazon continues to expand its reach physically and to a wider audience. For a company that began as a bookstore alternative, Amazon now owns wholly unrelated companies to its online offerings such as Ring, Twitch, and Whole Foods.

And while perhaps not unexpected, the sheer variety and scale of Amazon’s holdings raise concerns of a further and more dominant monopoly across the entire marketplace. This is especially concerning in a year when more than 200,000 small businesses across the United States closed due to the coronavirus and ensuing lockdowns.

These concerns, of course, lead to the primary issues with Prime Day. Even if the discounts were truly exceptional, are the glaring issues with Amazon – from irreversible environmental damages to its troubling work conditions – worth its vast selection and free two-day shipping? It is this dilemma that will be a primary issue of the coming years as the cost and convenience of these trademark Amazon offerings are overshadowed by the inevitable environmental impact and implications of Amazon’s burgeoning monopoly.

Moreover, with respect to Prime Day itself, how often do people buy things that they actually need? Oftentimes, as with many sales, people buy items that they would not otherwise, save for the fact that they are on sale. Putting aside Amazon’s own issues with packaging and other waste, this sort of rampant consumerism in itself has led to an increase in pollutant emissions, increased deforestation, as well as an acceleration of global warming.

And while these issues are rather glaring and easy to point out, the solution is not so easily within reach. Ultimately, it will come down to if the convenience of Amazon is outweighed by their ever becoming ethically or morally untenable, whether because of their environmental or social impact. Until then, it seems that Prime Day will continue to succeed, Amazon will simply continue to grow, and so too will the number of complaints and worries. And thus, Amazon has become the company that everybody loves to criticize but few can resist.