Posts tagged with "tablets"

Heather Skovlund computer illustration for use by 360 Magazine

Laptop, Tablet or Phone: Which One to Choose for Study?

Modern gadgets have become an excellent source of knowledge. Now everyone can enter a search query to find important data. There are many interesting gadgets that you can use to improve your educational experience. It is worth noting that most students tend to choose laptops, smartphones, and tablets. But which gadget is the highest priority? What should you choose, and is there a clear distinction between the types of tasks performed? Let’s find this out.

The Main Difference Between Gadgets

First, let’s look at the main differences to understand which gadget will be relevant to you. Let’s start with the form factor. Laptops are analogous to a personal computer with a screen, touchpad, and keyboard. This is a versatile device that will be a great companion for any student. The fact is that it is easy to take a laptop with you to a lecture, to a park or another city. You also don’t need to look for a power source. Average notebooks can operate on a single battery charge for 5-10 hours.

Tablets and smartphones are completely different categories of devices. The main difference is the form factor and the lack of touchpads or physical keyboards. Instead, such devices have a touch screen. As a rule, the diagonal of such gadgets rarely exceeds 10-12 inches (5-7 inches for smartphones). These are mobile devices that are designed to access applications and the Internet. For example, you can easily find myassignmenthelp overview or visit trusted sources when looking for information.

Reasons to Choose a Laptop

The main argument for any laptop fan is versatility. Such gadgets can be quite useful. First, it will make it easier for you to search for information on websites. Also, typing is much more comfortable if you are using a keyboard rather than a touchpad. Secondly, laptops are powerful enough to use video editors, charts, and other software. And don’t forget that Windows, Mac, or Linux are much more comfortable when it comes to working with files and archives.

Reasons to Choose a Smartphone

Smartphones are very compact. You can take such a gadget with you and not worry about not finding any information like speedypaper review. Plus, you can perform basic text editing, video cutting, or data searches on your mobile gadget. Such a device is multifunctional. Download any educational app or read PDF books to learn something new. Such gadgets can be inexpensive, especially if you don’t need a high-performance and quality photo unit.

Reasons to Choose a Tablet

A tablet is an analog of a smartphone but with a large screen. As a rule, this feature means that it will be more comfortable for you to browse sites, type text, and combine several windows on one screen. Plus, tablets have a more extensive battery than smartphones. This means you can take longer to write your essay or copy files for your project. Most tablets have the main camera and a front camera, which is convenient for students. You can take pictures of papers, lecture schedules, or other important things.

Why Is It Worth Using All Gadgets?

The point is that each device has unique features, advantages, and disadvantages. For example, your laptop is the most comfortable gadget for typing, watching videos, or working with specialized applications. Don’t forget that multi-window interfaces and commands are much more productive than clicking on a touch screen. At the same time, you have to come to terms with the fact that some laptops are quite bulky and large. A tablet is a compromise that you have to live with.

Such gadgets do not have a keyboard and mouse. But, of course, you can connect such devices. But why do you need such limitations if you can buy a laptop? If we go back to smartphones, the situation can become comical. Of course, you can easily search for anything on the Internet and even use text editors. But imagine how difficult it is to type and edit large text on a small screen. Are you ready to connect a keyboard and mouse to your 5-inch gadget? It will look very comical and ridiculous.

If your budget allows you to buy all the gadgets, then this would be a wise choice. Buy a smartphone and laptop as essential tools for finding data and working with files. There are many situations when a specific gadget will help you complete some tasks better. Do not dwell only on a laptop or tablet. When you have all the gadgets, you can reduce the risks. Let’s say your laptop won’t turn on.

What are you going to do? Most likely, you will take your tablet and send it to a service center. Consider your smartphone as a last resort of hope if all other devices are unavailable at the moment. Then you can reduce your risks and enjoy all the benefits of your gadgets. And don’t store data on one device. The best option is to use cloud technologies and each of the gadgets, depending on the situation.

 

Child with phone illustration by Heather Skovlund for 360 Magazine

Children and Screens Announces Grant

­CHILDREN AND SCREENS ANNOUNCES $100,000 GRANT SUPPORTING NEW RESEARCH INTO DIGITAL MEDIA USE AND BRAIN DEVELOPMENT

Children and Screens: Institute of Digital Media and Child Development is pleased to announce that it has awarded a grant of $100,000 to Marc Potenza, Ph.D., MD, Professor of Psychiatry at Yale University, Yihong Zhao, Ph.D., member of the Center of Alcohol and Substance Use Studies at Rutgers University, and their interdisciplinary, interinstitutional team, in support of their research exploring the associations between screen media activity and brain development in school-aged children. 
 
“It is vital to investigate what ever-increasing digital media engagement means for developing brains, especially in middle childhood when children’s devices and brains are working on overdrive. Technology is advancing rapidly, and we hope to do our part to help science keep up; we are delighted to create opportunities to advance scientific research on this topic through the Institute, which I founded 13 years ago.” Dr. Pam Hurst-Della Pietra, President and Founder, Children and Screens: Institute of Digital Media and Child Development 
 
Drawing on longitudinal data from the NIH’s landmark Adolescent Brain Cognitive Development Study, Dr. Potenza, Dr. Zhao, and their associates intend to utilize state-of-the-art statistical methodology and predictive modeling to investigate the relationships between digital media use and changes in brain structure and function, as well as the associated clinically relevant behaviors. The study, which was proposed following the Institute’s March 2020 Digital Media and Developing Brain Research Retreat, will examine the effects of a variety of specific media-based activities and will focus on children from ages 9-12. The results of this research will yield benefits and insight not only for the research community, but also for families, clinicians, and policymakers.
 
“The advances in ‘big data’ approaches have led to an unprecedented increase in our understanding of how brain structure and function relate to specific behaviors. With the support of Children and Screens, we aim to apply novel and innovative big data approaches to ABCD data to understand how brain structure and function relate to, and importantly may be impacted by, types and patterns of screen media activity. Dr. Martin Paulus and colleagues used a portion of the first wave of ABCD data to identify patterns of cortical thinning associated with screen media activity. We hope to build off and extend this work by examining the full initial sample and subsequent waves of ABCD data to determine brain-behavior relationships with respect to youth screen media activity. We hope to communicate these findings in order to advance prevention and policy efforts that promote healthy childhood development in environments increasingly involving digital technologies.” – Dr. Marc Potenza, Grant Recipient
 
Bridging the medical, neuroscientific, social scientific, education, and academic communities, the Children and Screens’ interdisciplinary scientific research grants program was conceived as part of a larger research program to advance and support study, knowledge, and scientific collaboration. Developed in 2017, the grants program provides researchers with access to the early-stage financial support necessary to pilot worthy new projects studying the impact of children’s engagement with current and evolving technologies.
 
In addition to the research funds awarded as part of the retreat program and those granted to explore the impacts of digital media during the current health crisis, Children and Screens’ regular Tips for Parents newsletter provides evidence-based, practical advice for families coping with the unprecedented realities of the pandemic, including changed economic circumstances, health concerns, lockdowns, social distancing, remote learning, and working from home. Each newsletter features insights from world-renowned experts, who share tips and advice about managing screen time, social media use, gaming, technology addiction, privacy, parenting, and more.
 
In addition, our popular, bi-weekly Ask the Experts virtual workshop series features dynamic conversations among international, interdisciplinary experts in the field of digital media and child development. Each discussion explores a different digital media challenge associated with the COVID-19 pandemic and presents families with current scientific research, clinical advice, and practical, evidence-based advice. Panelists include leading parenting experts, former AAP Presidents, top child and adolescent psychiatrists, high-impact journal editors, leading researchers, well-known authors, and others. To date, the series has reached parents, researchers, educators, clinicians, government agencies, and public health professionals in over 30 countries and all 50 states.
 
About Children and Screens:
Since its inception in 2013, Children and Screens: Institute of Digital Media and Child Development, has become one of the nation’s leading non-profit organizations dedicated to advancing and supporting interdisciplinary scientific research, enhancing human capital in the field, informing and educating the public, and advocating for sound public policy for child health and wellness.

Sceenic illustration by Heather Skovlund for 360 Magazine

Sports Innovation Lab × Sceenic

Sceenic, a leading software solutions provider for real-time experiences, has been named a Game Changer in the growing Co-Watch trend in the latest Sports Innovation Lab Power Play Index.

Sports Innovation Lab’s Power Play Index for the Fluid Fan Behavior of Co-Watch identifies those companies that are best positioned to create immersive viewing experiences for fans at home. Sceenic is the only Game Changer in the index, which charts the top 10 technology providers that offer co-watch solutions in the market.

The Power Play Index ranks companies in two categories: 

  • Technology Alignment: determined through a company’s signal score as it relates to watch parties, video chat, and voice chat.
  • Market Validation: determined through a company’s signal score as it relates to leagues, venues, people, and partners.

“When we publish a Power Play Index, we let the data do the talking. Our methodology identifies companies with both the market validation and technology depth that allows them to enable the Fluid Fan,” said Josh Walker, Co-founder and President of Sports Innovation Lab. “Sceenic is our Co-Watching Game Changer for 2020, proving that powerful co-watching technology isn’t the future, but the present.”

Sceenic is identified as the highest-ranking company for each measure due to the seamless turnkey nature of its offering for video, OTT, IPTV or STB providers, and the ease of integration for the Sceenic Watch Together SDKs and APIs into existing platforms with customization. The report also noted Sceenic’s partners and the experiences that they power in the market for clients such as BT Sport (UK), NPO (NL), ScreenHits TV (EU and US), LaLiga (ES), among others.

Key facts:

  • Sports Innovation Lab focused their recent fan behavior research on “Co-watch” presented in the Power Play Index. Getting fans to watch sports content – a live game, a recorded stream, or highlights – is simply getting them to show up. To keep Fluid Fans hooked, to get them coming back more frequently, and for longer periods of time, sports organizations must enable them to learn more about the sport and the athletes. When fans learn, they dive deeper into storylines, get invested in matchups, and come back again and again because they have a greater appreciation for the sport. When fans watch more, revenue opportunities from sponsorships, as well as ancillary behaviors like shopping merchandise or betting, increase
  • Sceenic is a leader in proving co-watch solutions to enhance the fan experience inside their clients’ platforms. Sceenic created the Watch Together software solution in 2013 to provide Broadcast, Telcos and Media companies with an engaging experience inside their platforms. The technology is available to be quickly deployed for video, OTT, IPTV or STB providers to integrate into their existing platforms
  • Sceenic was the first company, in 2019, to showcase and offer the Watch Together software solution on 5G
  • EE (the UK Telco) launched Matchday Experience on the BT Sport app in October 2020, with all BT Sport customers able to access the service from January 2021
  • BT Sport’s Watch Together is available on all broadcast content, 24/7 and on all devices (mobile, tablets, TV)
  • Powered by Sceenic during the 2020 Tour de France, NPO, the Netherlands Public Broadcaster enabled their users to meet the former cyclist Michael Boogerd inside their NPO Start web platform to share insights, answer questions and take online selfies with fans. 

“Seven years in development and refinement, our Watch Together technology stack is proving its worth in large scale deployments with BT Sport, T-Mobile Germany, NPO – Tour de France and others,” said Paul Bojarski, CEO, Sceenic. “What is now exciting is seeing how Watch Together actively supports our customers’ business objectives: the organic multiplier effect it brings to subscriber acquisition and retention, the powerful compliment of C2C word of mouth recommendations to machine learning, and the emergence of wholly original in-room interactive marketing/advertising opportunities.”

About Sceenic

Sceenic is an innovator and leader in understanding today’s customer behaviors and their expectations. In 2013, the company created the Watch Together software solution, adding value to fan-engagement and keeping the conversation within their clients’ platforms: BT Sport, T-Mobile Germany (Deutsche Telekom), NPO, ScreenHits TV, LaLiga, Virgin Connect, WeLoveGaming eSports, FIFAe, among others. You can read more about Sceenic here.

About Sports Innovation Lab 

Sports Innovation Lab is leading a sports research revolution. Sports Innovation Lab exists to educate clients on the technological possibilities for their brand and how to ultimately drive value to the end consumer: The Fluid Fans. Sports Innovation Lab inspires brands to create breakthrough fan experiences through data-driven technology insights and industry-leading research. You can learn more about Sports Innovation Lab here.

How to Stay Awake During a Long Layover So You Don’t Miss Your Flight

The comfort on board planes has significantly improved compared to a couple of decades ago, especially during long-haul flights. Today, you can watch video content on streaming services on your phone or other device. Most airlines even offer access to wifi these days, That means you can play free no deposit bingo, read the latest news, or even respond to business emails to save some time.

While the actual flight might be more enjoyable than in the past, a problem occurs when you have a long layover. Nobody likes to wait for hours until their next plane arrives and they take off to their final destination. However, sometimes it is the only option for the intrepid traveler. Here is what you can do to pass the time quickly and ensure you don’t miss the next flight!

Do You Have Enough Time to Explore the City?

Here is the first thing to ask yourself – how many hours will the layover last? You might have ten hours between the flights, but you need to be at the airport for an hour or two before the next flight. That is something to consider when calculating if you have enough time to leave the airport.

If you have several hours to spare, there is no reason why you shouldn’t explore the city. It might be a unique opportunity because who knows when you will find yourself in that location again. 

The experts advise designing your city exploration plan in advance. You probably won’t have time for everything, so focus on sight or two that you want to see the most, with perhaps a meal away from the typical airport fare. Additionally, make sure that you return to the airport by the specified time. Make sure to leave some wiggle room in case something goes wrong, such as your taxi getting in a traffic jam while taking you back to the airport. It’s better to be at the lounge an hour or two earlier than to risk missing your flight. Remember – this is only a layover. It isn’t worth missing your ride to your final destination!

Your Gadgets Are Your Best Friend

It’s vital that your mobile phone is fully charged and capable of enduring active use while you are waiting for the next flight. Your cellphone will allow you to check-in with your friends and loved ones and talk to them. You will also need it for other activities we suggest later in the article. Anyone living in the modern age understands the essential nature of a cellphone while traveling. If you are traveling to a foreign country, you might want to consider being prepared with a SIM card for your destination(s). Otherwise, you might be swarmed with hidden fees.

Apart from a mobile phone, you might be carrying a laptop, tablet, or another device. All these can be useful to pass the time, so make sure you have sufficient battery. The alternative is to find a place to charge at the airport, which can be a restaurant or coffee shop. Additionally, you can be prepared by bringing your own portable charger. These are an essential gadget for any traveler – some suitcases even come with them built in these days!

Here is what you can do with these devices:

  • Respond to business emails and finish work-related tasks – you have time to spare, so why wouldn’t you use it intelligently and complete those work-related things you’d like to avoid while on vacation? Whether it’s responding to emails or writing a draft of a meeting, all it takes is finding a quiet place where you can focus.
  • Play games – mobile phones and tablets feature games that can keep you interested for hours. If there is a game you love playing at the moment, you will have several hours to enjoy it, which is a true blessing.
  • Watch TV shows and movies – the odds are the airport has high-speed internet, so how about watching a few episodes of your favourite show?
  • Listen to music – you will need headphones because you don’t want to disturb the passengers, but listening to your favourite tunes is another option. Furthermore, you can also listen to podcasts and other content. 

Make a Game Out of People Watching

Some people find it a bit strange, but others believe this is a creative way of passing the time. The idea is to position yourself in a place where people often pass by, and the airport is the perfect location for that. Your task is to watch a person and see what you can guess about them. Some find coming up with elaborate backstories for different travelers quite amusing.

Perhaps you can guess where they came from and then see what their luggage says. Make sure that you do the entire watching discreetly because it should never be one’s intent to make another traveler uncomfortable.

Freshen Up for Your Next Flight

Most airports have large toilets where you can invest some time to freshen yourself up to feel better. You probably have carry-on luggage that includes your skincare and other cosmetic products. Even a couple of wet wipes, a mouthwash and a swipe of deodorant might do the trick. 

If you want to take things to the next level, discover if the airport offers showers or spa services. Many airports where layovers are common include these facilities as they want the layover passengers to feel comfortable. You can get your batteries charged and energized by having a hot shower or getting yourself a massage to relax after a tiresome flight. Why approach the next step of your journey feeling overly foggy, when you can approach it pampered and prepared?

Are You Feeling Hungry?

The next thing to consider is whether you could use a nice meal. Most airports offer multiple restaurants and fast food facilities, but the time of day (or night) will effect which of them are open. If it’s the middle of the night, the odds are that only a late-night snack bar will be available, which is better than nothing. Treat yourself to a coffee, and healthy snacks such as a granola bar or fruit to keep you feeling energized.

However, if you find yourself at the airport in the afternoon, you can probably pick between multiple options. Since you are not in a rush, take some time to think and go with the restaurant that seems most tempting. It may even be an excellent opportunity try the local cuisine.

Read a Book

Did you start reading a book on your first flight and didn’t have time to finish it? If you can’t wait to see what happens next, how about reading it now? If it is an interesting read, it will help keep you wide awake and engaged in your surroundings. That’s the entire point – finding an activity you find attractive ensures you don’t fall asleep.

Books are a convenient way of passing the time but don’t forget to pick them carefully. If you need to start a new book and you find it boring, you might become sleepy. That’s why choosing the right title is imperative, so go with those books you know you will like. Many airports offer bookstores where you can browse numerous titles if you are in the market for something new.

Conclusion

It’s not pleasant when you have to wait for hours for the next flight. However, we staying awake can be easier if you engage in entertaining activities. Apart from ensuring that you don’t fall asleep, time will pass more quickly until you finally hear that boarding call to your final destination.

You want to plan your layover before heading on a trip. Make sure all devices like smartphones and laptops are charged and don’t hesitate to bring books and headphones to listen to music. It’s all about designing a layover plan that suits your preferences, as that one increases the odds of staying awake for as long as necessary.

Starlight Xperience for Children

Starlight Children’s Foundation, an organization whose mission is to create moments of joy and comfort for hospitalized kids and their families, unveiled today its newest initiative, Starlight XperienceTM virtual reality, a groundbreaking new technology program that offers millions of seriously ill children a fun and exciting way to explore the world and beyond through the magic of VR.

To watch a video on Starlight Xperience and how it helps kids, please see here.

Built for the Lenovo Mirage Solo with Daydream, Starlight Xperience features a state-of-the-art and hospital-ready headset that comes preloaded with age-appropriate and dynamic content geared toward entertainment and distraction for hospitalized kids, which has been specifically modified to meet strict infection safety protocols for use in hospital settings. Pre-loaded content includes educational field trips to exotic locations through Google Expeditions and Street View, fun interactive stories like Star Wars: Droid Repair Bay by ILMxLAB, and Lola and the Giant, popular apps such as Ocean Rift and Hello Mars, and meditation exercises and therapeutic games such as Relax VR, which allows the patient to escape into beautiful environments.

Starlight Xperience was created in collaboration with Founding Sponsor, Star Wars: Force for Change, the charitable initiative from Lucasfilm and The Walt Disney Company that harnesses the power of Star Wars to empower and improve the lives of children around the world. Through grant funding provided by The Walt Disney Company and Niagara Cares – the philanthropic arm of Niagara Bottling – as well as charitable donations from grassroots donors, Starlight Xperience will be provided at no cost to Starlight’s network of more than 800 children’s hospitals and other health care facilities across the US.

“We believe Starlight Xperience has the potential to transform the hospital experience for millions of seriously ill children and their families,” said Chris Helfrich, CEO of Starlight Children’s Foundation. “We’re thrilled to stand beside The Walt Disney Company, Google, Lenovo and Niagara Cares in unveiling this exciting new program, which is the latest evolution in our 35-year history of bringing innovative entertainment technologies to hospitalized kids.”

“Providing these unique entertainment experiences reflects our commitment to bring comfort during what can be difficult times for kids and families. This is part of our Disney Team of Heroes initiative, which includes a $100 million commitment to children’s hospitals,” said Elissa Margolis, senior vice president, Enterprise Social Responsibility for The Walt Disney Company. “The collaboration with Google and Lenovo is the perfect blend of technology and content that we’ll be able to deliver to kids during their hospital stay.”

“Our goal has always been to create virtual reality experiences that are accessible, useful, and relevant to as many people as possible,” said Amit Singh, VP of Business & Operations for AR & VR at Google. “Starlight Xperience is a shining example of that goal coming to life in a really great way. We’re thrilled to be able to support Starlight in bringing transporting VR experiences to hospitalized children across the country.”

“We are thrilled to be working with Starlight and Google to bring technology to hospitalized children in their time of need. Helping to provide a solution for the children and their families allows us to truly make a difference for the better,” said Gunjan Shah, general manager for North America Smart Devices at Lenovo.

Starlight Xperience was developed in part through a series of grants provided by Starlight to the CHARIOT program (short for Childhood Anxiety Reduction through Innovation and Technology) at Lucile Packard Children’s Hospital Stanford. CHARIOT implements new technologies in the hospital that are nontraditional yet familiar to children to engage and distract them during stressful or painful procedures, keeping clinical usage in mind and improving upon the typical hospital experience. This past summer, Starlight Xperience was soft launched and tested at five children’s hospitals: Lucile Packard Children’s Hospital Stanford, Children’s Hospital Colorado, Cincinnati Children’s Hospital Medical Center, Gillette Children’s Specialty Healthcare in St. Paul, Minn., and Texas Children’s Hospital.

“At Gillette Children’s Specialty Healthcare, virtual reality has been a fantastic addition for our patients,” said Chantel Barney, Ph.D., a clinical scientist who leads Gillette’s VR program. “In some instances, we’ve been able to curb the anxiety and fears our kids typically experience during procedures such as blood draws, transfusions, wound cleanings, casting and more. It’s a wonderful distraction for kids and parents alike.”

“We’re proud to support Starlight Xperience and look forward to bringing smiles to the faces of hospitalized children through this educational and inspirational program,” said Andrew Peykoff II, President and CEO, Niagara Bottling. “This technology makes learning fun and we’re excited to expand the program to even more children.”

Thanks to the grants provided by The Walt Disney Company and Niagara Cares, in addition to the generosity of charitable donations from individuals, Starlight is on track to deliver up to 1,000 Starlight Xperience kits to its network of hospital partners by the end of 2018, with a goal of doubling that by the end of 2019. A donation to Starlight will entertain, educate and inspire hospitalized kids across the US through stimulating immersive experiences that transport children from the hospital to any place in the world – or beyond – through the magic of virtual reality.

The public is invited to learn more and support the program online at www.starlight.org/starlight-xperience.

ABOUT STARLIGHT CHILDREN’S FOUNDATION
Starlight creates moments of joy and comfort for hospitalized kids and their families. For 35 years, Starlight’s programs have positively impacted more than 60 million critically, chronically and terminally ill or injured children in the US, Canada, Australia and the UK. With your help, more kids and their families will enjoy Starlight Gowns, Starlight Fun Centers and other Starlight programs at a children’s hospital or facility near you. Support Starlight’s work by visiting www.starlight.org and by following Starlight on Facebook, Instagram and Twitter.

ABOUT STAR WARS: FORCE FOR CHANGE
Star Wars: Force for Change, a charitable initiative from Lucasfilm and Disney, harnesses the strength of Star Wars to empower and improve the lives of children around the world. Since 2014, it was inspired by Star Wars fans, and the countless hours they have dedicated to philanthropy over the past four decades. To date, over $16 million has been raised for charitable causes around the world on behalf of Star Wars: Force for Change. With a bright future ahead, and new Star Wars stories to be told, Force for Change aims to continue collaborating with causes and encouraging others to be forces for change in their own community. To learn more, please visit ForceForChange.com.

ABOUT THE WALT DISNEY COMPANY
The Walt Disney Company, together with its subsidiaries, is a diversified worldwide entertainment company with operations in four business segments: Media Networks; Studio Entertainment; Parks, Experiences and Consumer Products; and Direct-to-Consumer and International. Disney is a Dow 30 company and had annual revenues of $55.1 billion in its Fiscal Year 2017.

ABOUT LENOVO
Lenovo (HKSE: 992) (ADR: LNVGY) is a US$45 billion Fortune Global 500 company and a global technology leader in driving Intelligent Transformation through smart devices and infrastructure that create the best user experience. Lenovo manufactures one of the world’s widest portfolios of connected products, including smartphones, tablets, PCs (ThinkPad, Yoga, Lenovo Legion), data centers and workstations as well as AR/VR devices and smart home/office solutions. Lenovo works to inspire the difference in everyone and build a smarter future where everyone thrives. Follow us on LinkedIn, Facebook, Twitter, Instagram, Weibo, read about the latest news via our Storyhub, or visit our website at http://www.lenovo.com/.

ABOUT NIAGARA CARES
Niagara Cares, a philanthropic arm of Niagara Bottling, is committed to supporting local and national community initiatives serving children and families in need by engaging stakeholders and investing its resources. Niagara Cares efforts include national strategic partnerships, local community grants, employee engagement, volunteerism and the Andrew D. Peykoff, Sr. Scholarship Program. For more information, visit www.niagarawater.com/niagara-cares.