Posts tagged with "sonic"

Alison Christensen, illustrations, pandemic, 360 MAGAZINE

Coronavirus * Carhops

A lot has been made of the fact that COVID-19 has accelerated a new normal void of handshakes, crowded spaces, and traditional workplaces, but has the virus actually sent us back in time rather than forcing the future?

If trends in fast food are any indication, COVID might be more of a blast from the past than a harbinger of things to come. Since mid-March (when the spread of COVID became front-page news) Sonic–known for its 1950’s-esque drive-in style carhop service–has cemented its place as the preferred fast food destination for diners who have ventured outside their homes.

Regional favorites such as Culver’s (WI) and Popeyes (LA) still have a loyal following in their respective home states and Taco Bell remains a popular choice, but it is clear that Sonic’s unique service model has likely played a role in pandemic-weary travelers looking for a bite to eat.

Evan Konrad Shares Debut Single

Singer, songwriter, producer, and multi-instrumentalist Evan Konrad uncovers his debut single “The Long Way Out” today.

Get it HERE via LAVA/Republic Records.

An unpredictable anthem teetering between manic energy and cathartic falsetto, the track invites listeners into the artist’s handcrafted sonic world. Produced and performed by Konrad, “The Long Way Out” hinges on an airy beat, haunting vocals, and a seesawing chant—“We take the long way out.”

On the track Konrad noted: “The Long Way Out is a journey through the act of letting go, and how romanticized it can be throughout the grieving process. Unable to accept the changes within ourselves, or the changes in another person, as we reach for a connection that no longer exists. I wrote this song to acknowledge and work through this within myself. I want this song to be a beacon of light for anyone who is looking for the same liberation I sought after.”

This is just the beginning for Konrad. He’s set to unveil more music throughout 2019 in addition to launching his first proper tour.

Born and raised in Abbotsford, BC Canada, Konrad devoted his entire life to crafting music. Growing up in a house where creativity would be encouraged at every turn, he spent countless hours writing songs and producing. Following stints in the studio and on the road with other artists, he locked himself away in the studio and commenced work on what would become his forthcoming debut. With nothing more than a few songs on his private SoundCloud link, he caught the attention of LAVA founder Jason Flom who signed him on the spot upon listening to his music, because of the downright mind-blowing songcraft. The best way to describe the music would be Thom Yorke translating Christopher Nolan’s Memento into songs, and even that only scratches the surface.

NIGHTMARCHERS

Nightmarchers – Alpha Preview Invitation

Wyrmbyte Studios invites you to join us in paradise! Well, sort of… Nightmarchers will be hosting interviews and previews in the coming days. We’d love to get you into an early build of the game, connect you to Wyrmbyte for a tour, and see what you think of our Hawaiian epic.

Nightmarchers is an open world RPG shooter which crosses the glory of Hawaiian mysticism with the post-apocalypse of destruction. In this Moana meets Mad Max RPG you will explore the island paradise to rid the land of deadly raiders and unlock the secrets of the gods. Using weapons and abilities to build your character, play through the story and explore our vast world. Resources, weapons, and choices make Nightmarchers exciting for players who want action mixed with an in-depth storyline.

Take a look at what the game has to offer below:

http://m.youtube.com/watch?v=kceKBnbTEJA

NIGHTMARCHERS

OPEN WORLD HAWAIIAN RPG NIGHTMARCHERS COMES TO FIG

Its like Moana meets Mad Max in a sprawling 3rd person shoot

Wyrmbyte today announces that its post-apocalyptic Hawaiian RPG is coming to Fig. A open world hybrid RPG shooter that plays a bit like Far Cry meets Zelda, Nightmarchers is set on the island of Oahu after a cataclysmic event leaves the archipelago cut off from the rest of the world. You play as Kai, a man blessed (or cursed) by the forgotten gods of Hawaii to take back the island from the ravenous Kamapua’a.

Nightmarchers kicks off today on Fig (www.fig.co) offering both equity and rewards opportunities, with an overall goal of $100K. Backers can support by investing in Fig Game Shares that pay a return based on the game’s future sales. Stretch goals add additional features, quest lines, powers, and more.

Nightmarchers has been a passion project of ours for years now, said Wyrmbyte CEO Scott Brown. Hawaii means a lot to all of us at Wyrmbyte, both as a place we love to visit and as a culture. Weߣre thrilled to explore the mythology of Hawaii and reimaging it as part of our world in this sprawling shooter RPG.

As Kai, you’ll wield real world weapons and the powers of gods like Maui and Pele to make Oahu a safe place for its people once more. Take to the skies as an owl and scout ahead or identify new mission opportunities. Take to the sea as a Shark and find hidden items on the ocean floor. Craft and customize dozens of weapons, or use your Uhane powers to strike silently from the bushes with your bow. There are dozens of outposts to reclaim, hundreds of missions to undertake, and six rival factions to work with to retake Oahu from Kamapua’a. His corrupted Nightmarchers and possessed islanders and wildlife will be gunning for you, so you’d better make good use of the factions knowledge and expertise if you hope to survive.

For more information on Nightmarchers, and its campaign visit http://www.fig.co/campaigns/nightmarchers

About Wyrmbyte

Established in 2013, Wyrmbyte LLC was formed by a group of experienced developers all passionate about building amazing game experiences. Wyrmbyte’s first title, Dragons and Titans, brought short session social gaming to the MOBA space with over 1 million players worldwide. Wyrmbyte has also built a VR experience in DragonWingsVR. Wyrmbyte’s extensive MMO experience worked for years helping Star Citizen to improve its backend services and the networking layer. Now the team exclusively focused on bringing Nightmarchers to market in 2018