Vitalik Buterin, the 26-year-old Russian-Canadian and inventor of Ethereum, has amassed both wealth and fame as one of the most influential figures in the world of cryptocurrency.
A blockchain is a series of transactions that is based off of the other. A record of cryptocurrency transactions takes form, made up of code. This allows for decentralized governance and more secure transactions, because a third, intermediary party is not involved in the transaction. The transfer went from point A to point B (with many microscopic jumps in between). Thus, no data mined. This is what the blockchain platform, Ethereum, is made out of.
This disrupts the way we think about the internet, and the idea was coined by a 19-year-old.
Buterin co-founded Bitcoin Magazine in 2011, which he wrote for until 2014. A noted fan of Bitcoin, Buterin set out to improve the cryptocurrency. According to Nathanial Popper of the New York Times, “the most basic aim of Ethereum was to make it possible to program binding agreements into the blockchain—the smart contract concept. Two people, for instance, could program a bet on a sports game directly into the Ethereum blockchain.” Once an official winner is declared, the money would automatically be allocated to the winner.
In 2013, Buterin published a white paper advocating for what was just his idea at the time, the blockchain platform known as Ethereum. Venture capitalist Peter Thirl then granted him a $100,000 fellowship, which allowed him to drop out of the University of Waterloo in Toronto, and devote his time completely to his idea, which is now worth more than $43 billion.
It is obvious that Ethereum and Buterin have a bright future ahead of them—and blockchain technology, even more so.
According to Matthew Braga of Canadian Business, “major financial institutions are already showing interest in blockchains.” If companies were to commit to Ethereum, they would become much more democratic. Executives would no longer call the shots, but rather, pieces of secure, man-made code would behave transparently in accordance with the consumer’s wishes.
And they have. In 2017, Popper reported that approximately 30 companies would form the Enterprise Ethereum Alliance. Now, the EEA functions with a global developer community of more than 3,000 contributors. Their mission is, according to the EEA, is to “enable organizations to adopt and use Ethereum technology in their day-to-day business operations.”
Nipping at Bitcoin’s heals, Ethereum holds immense promise.
Hack, a full-stack laptop designed to teach kids to code by enabling them to hack games, settings and apps, is announcing the launch of its pre-release beta.
Hack is the only laptop designed for everyday use that has a unique superpower – the benefit of inspiring kids to learn how to Hack. Using the flip-to-hack feature, kids can edit parameters, immediately see their changes and develop familiarity with basic coding in an authentic and safe environment. Built on the Linux-based Endless Operating System, kids access source code and use a real sandbox for learning how to code.
The award-winning ASUS laptop comes with all the apps and tools families need for everyday use, including Chrome, Calculator, Skype, Office Suite, Scratch, Spotify, Steam and more. Recognizing that many parents are eager to introduce STEM to their children and give them a computer of their own, Hack is a dual-purpose laptop great for everyday use and STEM education, for $299. What’s more, it is a safe, ad-free and virus-resistant computer with parental controls. Hack is the screen time that parents should feel good about for their kids.
“As a parent and passionate tech executive I am excited to empower the next generation with digital literacy, creative problem-solving skills and an understanding of how to engage consciously with the world. In turn, we hope to enable and inspire children to create innovative and exciting opportunities for themselves and others,” stated Roberta Antunes CEO of Hack.
Hack characters, based on computer science luminaries including Ada Lovelace and Mary Jackson, guide players through immersive adventures and provide them with new coding challenges every month. For $9.99 per month, Hack families will access an unfolding adventure story and learning quests, and hackable levels that unlock as the player’s skills improve. As the child evolves, so does the product. The first 12 months of the content subscription are free for launch customers.
To participate in the Hack beta, visit hack-computer.com and signup for the waitlist. Pre-orders for the public release on January 24th are also available on Amazon.
Learn to Code and Make Music with Roland’s New GO:KEYS ScratchX Extension
Kids can create interactive stories, games and animations with music and
|Roland Corporation (LVCC Central Hall, Booth# 17544) announces the release of GO:KEYS ScratchX Extension, a computer programing extension at the intersection of coding and music creation that offers a new way for kids to connect their GO:KEYS keyboards with the popular visual computer programming language Scratch. When ScratchX and the GO:KEYS ScratchX Extension are connected to a GO:KEYS instrument, kids can create original interactive stories, games, and animations with authentic sounds and music accompaniment. A project of the Lifelong Kindergarten Group at the MIT Media Lab, Scratch is used by millions of children around the world.
ScratchX is a browser-based platform for working with experimental extensions built by developers for the visual programming language Scratch. With its high-quality sounds and Loop Mix function, GO:KEYS is an ideal companion for ScratchX. In addition, it’s possible to use GO:KEYS as an interactive controller for animation and other content created with ScratchX. Together, GO:KEYS and ScratchX form a unique platform for inspiring children and helping them explore their creativity.
The portable, battery-powered GO:KEYS offers music-making possibilities for those interested in creating their own music but have not learned to play piano notes or chords, or even read music. Its unique design offers one-touch operation with a “Loop Mix” feature, in which different instrument patterns are assigned to a range of keys on the keyboard. A simple key-press creates a musical pattern that can be combined with others to create custom grooves, while intuitive touch pads enable the sounds to be easily manipulated in real time. Bluetooth® connectivity to smartphones or tablets lets users jam with their favorite music or record songs using music creation apps. The GO:KEYS contains more than 500 high-quality sounds. A touch panel and backlit LCD makes it easy to select the perfect sound and musical genre. Built-in speakers and headphones jack offer on-the-go sound anywhere.
Brian Alli, Roland’s Vice President of Artist Relations and Business Development, offered, “As we’ve explored Scratch, we’ve grown our own appreciation for the natural relationship between learning to code and playing music. We’re excited to showcase the ScratchX Extension and its applications within GO:KEYS at CES this year.”
Learn more about the Roland GO:KEYS ScratchX Extension by visiting Roland.com.