This July, climb aboard Starship Hulk and crash-land on HULK PLANET, an entire world of Hulk-like creatures thriving under the heat of a gamma star! Writer Donny Cates and artist Ryan Ottley will take readers to this exciting new locale in a new story arc beginning in “HULK #9.” The saga will explore what a society built by Hulks for Hulks would operate like and will introduce a host of new gamma-fueled characters including the planet’s ruler, MONOLITH.
Thoroughly shaken by his battle with Thor in “Banner of War” and by Titan’s impact on his friends, Bruce Banner decides that his best company is himself—and only himself. As he sets Starship Hulk on a faraway course, he begins to reckon with what it means to be healthy—and encounters an alternative to isolation he’d never thought to dream of. Bruce finally found what should be the ultimate paradise but he can’t shake thoughts of the past or the nagging suspicion that Monolith isn’t being totally honest about what she wants from the Hulk.
On creating Monolith, Ottley said, “Donny Cates is the kind of writer that feeds the artist what they are best at and pushes them to new heights with what they can do. He’s the type of writer that writes as if he has a billion dollar budget. Which is fine with me! I get to stretch my art skills and go all out. He knows my work well over the years and knows what I can do, and he knows what he wants to see me do. So we work amazingly well together and are having way too much fun slamming this book out and giving it everything we got. I’ve been designing and creating new characters with Donny on this run and issue #9 will be some completely new faces, with the most impactful being Monolith. She is a tall, Hulk-ish woman that became leader of this strange world our Hulk showed up on. And I can’t wait to show you all what we’ve made, the smashing shall be insane!”
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.